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Latest video blog highlights the groundbreaking visual effects of The Desolation of Smaug

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This video blog has some fantastic peeks at the state-of-the-art technology used to create some of the envelope-shredding stuff you’ll see in Desolation of Smaug. I’m particularly impressed by the sheer volume of complex fluid simulation required for the barrel sequence, and, most of all, the breakthroughs in complex object interaction and physics needed for the Bilbo/Smaug encounter amongst billions of coins and other assorted treasure. There’s also a great bit showing Peter Jackson using the virtual camera. I played with one of these a few years ago, and I’m as thoroughly amazed watching this kind of stuff now as I was back when this kind of tech debuted circa the production of Avatar.

Anyway, check it out below:

The post Latest video blog highlights the groundbreaking visual effects of The Desolation of Smaug appeared first on HFR Movies.


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